AI Insights · Timothy · January 2022
Top 5 Hypercasual Games on Android in Croatia Q4 2021
Discover the performance trends of the top 5 hypercasual games on Android in Croatia during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 hypercasual games on the Android platform in Croatia showcased varied performance trends. The data, sourced from Sensor Tower, offers insights into weekly downloads, revenue, and active users for these popular games.
Bus Simulator : Ultimate
Throughout Q4 2021, Bus Simulator : Ultimate from Zuuks Games experienced fluctuations in its weekly downloads, peaking at around 753 in the final week of December. The game’s weekly revenue showed a similar trend, reaching approximately $72 in early November and mid-December. Active users saw a notable increase, climbing from 2.1K in early December to 3.4K by the end of the month.
NOVA: Fantasy Airforce 2050
NOVA: Fantasy Airforce 2050 by Poligon had modest weekly download numbers, with a peak of 23 in the week of December 20. Revenue varied, with a high of about $89 in mid-November. Active users rose slightly from 21 to 30 between December 20 and December 27.
OTR - Offroad Car Driving Game
OTR - Offroad Car Driving Game by DogByte Games saw a consistent increase in weekly downloads, reaching 488 by the last week of December. Weekly revenue was sporadic, with a peak of $37 in late November. The game’s active users increased significantly, from 599 in early December to 1.2K by the end of the month.
Hotel Madness Grand Hotel
Hotel Madness Grand Hotel from Azura Global had minimal activity in terms of weekly downloads and revenue during Q4 2021. The highest recorded revenue was around $62 in mid-October, while download numbers remained negligible throughout the quarter.
Trucker Real Wheels: Simulator
Trucker Real Wheels: Simulator by Feofun Limited experienced an upward trend in weekly downloads, peaking at 337 in the week of December 20. Revenue also saw variability, with a high of approximately $55 in early November. Active users grew steadily, reaching 517 in the week of December 20 before slightly declining to 425 by the end of the month.
These insights, provided by Sensor Tower, highlight the dynamic nature of the hypercasual gaming market in Croatia. For more detailed analytics and trends, visit Sensor Tower.